Bard - Charismatic Support and Versatile Spellcaster
FREE CLASS

Bard

Support Caster / Debuffer

The Bard is Lourdin RPG's versatile support caster and party force-multiplier. Starting with 8 HP and 10 mana, Bards buff allies with Bardic Inspiration (+1d6 to attack and damage), debuff enemies with Vicious Mockery (-attack penalty), and heal with bonus-action spells. Their broad CHA-based spell list makes them adaptable to any role — strongest in multiplayer parties.

Primary Stat
Charisma
Starting HP
8
Armor Type
Light/Medium
Difficulty
Hard

Overview

The Bard is a charismatic performer who weaves magic through song, speech, and instrument. Bards are the ultimate support class, buffing allies with Bardic Inspiration while debilitating enemies with Vicious Mockery. Their versatile spell selection makes them adaptable to any situation.

Bards excel in multiplayer content where their support abilities shine brightest, bringing utility, healing, damage, and crowd control - making them invaluable team members who can fill any role as needed.

Base Statistics
Base HP8
Starting Mana10
Primary StatCharisma
Armor TypeLight / Medium
Starting AC11
Resource SystemMana + Cooldowns
AvailabilityFree
WHY THE BARD

Core Strengths

Bardic Inspiration
Buff allies with +1d6 to attack/damage rolls
Vicious Mockery
1d4 psychic damage cantrip that also applies the Weakened debuff
Versatile Spellcasting
Access to damage, healing, buffs, and debuffs
Support Excellence
Best support class for multiplayer adventures
Charisma Powerhouse
Strong social abilities and persuasion
Adaptable
Fill any role your party needs
FIRST LOADOUT

Starting Equipment & Spells

Equipment

1d8
Rapier
1d8 damage, finesse weapon - Effective melee option
+2 AC
Leather Armor
Light armor, +2 AC - Decent mobility
x3
3 Prepared Spells
Vicious Mockery, Healing Word, Inspire Courage (see spell guide)
50c
50 Copper
Starting currency

Starting Spells

Vicious Mockery

0 Mana Damage + Debuff 1d4 psychic
Deal 1d4 psychic damage (scaling with level) and apply the Weakened debuff to a single target. Your signature cantrip — cheap chip damage paired with an attack-and-damage penalty on the enemy. The d4 die keeps the spell honest as a debuff tool, not a primary nuke.

Healing Word

4 Mana Single Target Heal
Quick healing for yourself or allies. Essential for keeping your party alive in tough encounters.

Inspire Courage (Bardic Inspiration)

3 Mana Duration 3 Turns
Grant an ally +1d6 to attack rolls and damage for 3 turns. Powerful force multiplier in group content.
THE PERFORMER'S RESERVES

Mana System

Mana Formula
Bard
8 + Level + (CHA Modifier x 2)

Bards have a generous mana pool, allowing for sustained support throughout combat. Your Charisma directly impacts mana capacity - high CHA means more spell casts per encounter.

Mana Management Tips

  • Prioritize Bardic Inspiration in tough fights
  • Balance offensive debuffs with healing needs
  • Use Vicious Mockery liberally - it's efficient
  • Save mana for emergency healing
  • Song of Rest provides healing over time efficiency
REPERTOIRE

What Are the Bard's Key Abilities?

Bardic Inspiration

Your defining feature. Grant allies temporary dice bonuses to attacks and damage. In multiplayer, coordinate with your strongest damage dealers to maximize effectiveness. Can turn close fights into decisive victories.

Song of Rest

2 Mana Duration 3 Turns
Regenerating heal-over-time (scales with level)
Heal yourself over time with soothing music. Applies a Regenerating heal-over-time effect (scales with level). Very mana-efficient — ideal for sustained fights.

Countercharm (Future)

Protect allies from fear and charm effects. Invaluable against bosses with crowd control abilities.
BATTLE DOCTRINE

How Should You Play the Bard in Combat?

Bards shine brightest when supporting allies. Position yourself safely in the mid-range, buff your damage dealers with Bardic Inspiration, debuff dangerous enemies with Vicious Mockery, and keep everyone alive with healing spells.

The Ultimate Support

Spell Rotation

  • Turn 1: Bardic Inspiration on your strongest ally
  • Ongoing: Vicious Mockery on dangerous enemies (bosses, spellcasters)
  • As Needed: Healing Word when allies drop below 50% HP
  • Sustained Fights: Song of Rest for continuous healing

Stat Priority

1
Charisma: Primary stat - increases spell power, mana, and social abilities
2
Dexterity: Improves AC, initiative, and finesse weapon attacks
3
Constitution: Boosts HP for survivability
THE ROAD TO LEVEL 20

Character Progression

Level Milestones

  • Level 1-5: Master support rotation. Learn when to buff vs debuff vs heal.
  • Level 6-10: Expanded spell list offers greater versatility. Jack-of-all-trades capabilities peak.
  • Level 11-15: Advanced support spells unlock. Become indispensable in group content.
  • Level 16-20: Master Bard - unmatched utility and support. Can solo effectively too.
FIELD WISDOM

Playstyle Tips

  • Communication in Multiplayer: Coordinate who receives Bardic Inspiration
  • Target Selection: Debuff bosses and dangerous enemies with Vicious Mockery
  • Positioning: Stay mid-range - close enough to support, far from melee danger
  • Spell Versatility: Adapt your spell selection to party composition
  • Finesse Combat: Rapier provides decent damage when spellcasting isn't needed
  • Resource Awareness: Track party HP and your mana constantly
KNOW THYSELF

Strengths & Weaknesses

Strengths

  • Best support class in the game
  • Incredibly versatile spell selection
  • Force multiplier in group content
  • Good mana pool for sustained casting
  • Can fill any role as needed
  • Strong social abilities outside combat

Weaknesses

  • Fragile - medium-low HP with light armor
  • Less impactful in solo content
  • No high-damage burst options
  • Complex gameplay - requires game knowledge
  • Dependent on team coordination for maximum effectiveness

Ready to Inspire Greatness?

The Bard is free to play. Alpha access is invite-only — join the waitlist and become the ultimate support when your invite lands.

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