Bard
The Bard is Lourdin RPG's versatile support caster and party force-multiplier. Starting with 8 HP and 10 mana, Bards buff allies with Bardic Inspiration (+1d6 to attack and damage), debuff enemies with Vicious Mockery (-attack penalty), and heal with bonus-action spells. Their broad CHA-based spell list makes them adaptable to any role — strongest in multiplayer parties.
Overview
The Bard is a charismatic performer who weaves magic through song, speech, and instrument. Bards are the ultimate support class, buffing allies with Bardic Inspiration while debilitating enemies with Vicious Mockery. Their versatile spell selection makes them adaptable to any situation.
Bards excel in multiplayer content where their support abilities shine brightest, bringing utility, healing, damage, and crowd control - making them invaluable team members who can fill any role as needed.
| Base HP | 8 |
|---|---|
| Starting Mana | 10 |
| Primary Stat | Charisma |
| Armor Type | Light / Medium |
| Starting AC | 11 |
| Resource System | Mana + Cooldowns |
| Availability | Free |
Core Strengths
Starting Equipment & Spells
Equipment
Starting Spells
Vicious Mockery
Healing Word
Inspire Courage (Bardic Inspiration)
Mana System
8 + Level + (CHA Modifier x 2)Bards have a generous mana pool, allowing for sustained support throughout combat. Your Charisma directly impacts mana capacity - high CHA means more spell casts per encounter.
Mana Management Tips
- Prioritize Bardic Inspiration in tough fights
- Balance offensive debuffs with healing needs
- Use Vicious Mockery liberally - it's efficient
- Save mana for emergency healing
- Song of Rest provides healing over time efficiency
What Are the Bard's Key Abilities?
Bardic Inspiration
Song of Rest
Countercharm (Future)
How Should You Play the Bard in Combat?
Bards shine brightest when supporting allies. Position yourself safely in the mid-range, buff your damage dealers with Bardic Inspiration, debuff dangerous enemies with Vicious Mockery, and keep everyone alive with healing spells.
The Ultimate Support
Spell Rotation
- Turn 1: Bardic Inspiration on your strongest ally
- Ongoing: Vicious Mockery on dangerous enemies (bosses, spellcasters)
- As Needed: Healing Word when allies drop below 50% HP
- Sustained Fights: Song of Rest for continuous healing
Stat Priority
Character Progression
Level Milestones
- Level 1-5: Master support rotation. Learn when to buff vs debuff vs heal.
- Level 6-10: Expanded spell list offers greater versatility. Jack-of-all-trades capabilities peak.
- Level 11-15: Advanced support spells unlock. Become indispensable in group content.
- Level 16-20: Master Bard - unmatched utility and support. Can solo effectively too.
Playstyle Tips
- Communication in Multiplayer: Coordinate who receives Bardic Inspiration
- Target Selection: Debuff bosses and dangerous enemies with Vicious Mockery
- Positioning: Stay mid-range - close enough to support, far from melee danger
- Spell Versatility: Adapt your spell selection to party composition
- Finesse Combat: Rapier provides decent damage when spellcasting isn't needed
- Resource Awareness: Track party HP and your mana constantly
Strengths & Weaknesses
Strengths
- Best support class in the game
- Incredibly versatile spell selection
- Force multiplier in group content
- Good mana pool for sustained casting
- Can fill any role as needed
- Strong social abilities outside combat
Weaknesses
- Fragile - medium-low HP with light armor
- Less impactful in solo content
- No high-damage burst options
- Complex gameplay - requires game knowledge
- Dependent on team coordination for maximum effectiveness
Related Classes
If you enjoy the Bard playstyle, you might also like:
Ready to Inspire Greatness?
The Bard is free to play. Alpha access is invite-only — join the waitlist and become the ultimate support when your invite lands.


